To be clear, people with your specific generation of iGPU make up around 40% of all support requests we get. I wish you good luck discovering the information I just gave you yourself. If you, once again, don’t believe me, that’s fine. So it literally can’t run any better at the moment. There currently aren’t any features in Canary that affect performance or the “fluidity” of your games whatsoever compared to our latest Nightly build. It’s a very common issue.Īs for the differences between Nightly and Canary, Nightly simply has the tested features from Canary. There is a chance that tomorrow or years from now Citra suddenly won’t work on Nightly 1719 anymore either. The Citra version after Nightly 1392 requires something from the OpenGL driver that your iGPU does not like → leading to random crashing. We’ve narrowed down the last Citra version where these bugs do not happen at all to Nightly 1392. However, they didn’t support every feature of OpenGL 3.3 correctly, resulting in driver bugs that randomly cause crashing in certain applications, even if the OpenGL extensions that are called don’t change between program versions. Your old iGPU was one of the first of Intel’s iGPUs to support OpenGL 3.3 (the minumum required for Citra).